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Surround Room Reverb For Music & Post Mixing Up To 9.1.6 Atmos

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Simply Powerful Reverb

Cinematic Rooms is a reverb dedicated to the intense acoustic demands of surround room simulation. Deep yet accessible, advanced surround workflow tools allow you to design convincing rooms with incredible transparency up to 9.1.6 Atmos.

We consulted with industry-leading composers, mixers and post-production engineers to create something special for those working in modern surround formats, and designed a reverb from the ground up. They told us their needs:

  • Create a room reverb with best-in-class sound;
  • Provide innovative, creative tools for use in complex surround mixes;
  • Make it simple and intuitive enough for lightning-fast workflows.

Working with some of the best in the business including Alan Meyerson, Marti Humphrey, Steve Genewick and Scott Michael Smith helped us create a modern classic that is becoming the industry standard room reverb for music and post mixing professionals. 

"LiquidSonics Cinematic Rooms is really a 'Next Level' surround reverb. There's so much density and depth! It’s also amazing in stereo on my record projects. Guaranteed part of my mix template now."

Alan MeyersonScore Mixer - Dunkirk, The Lion King, The Greatest Showman, Inception, Blade Runner 2049

"LiquidSonics Cinematic Rooms is the most musical reverb I’ve used.
Totally immersive, which is exactly how it should be. Makes life better!"

Hans ZimmerAward winning composer - Interstellar, Gladiator, Crimson Tide, Inception, Dunkirk, and The Dark Knight Trilogy

Cinematic Rooms Professional

For the most demanding score mixing and post-production workflows, the Professional edition is the ultimate room simulator combining the latest in modulated constant-density reverb technology with an interface tailored to the demands of modern surround production.

Surround Editing Planes

Cinematic Rooms Professional provides you with the controls you need to precisely define reverberation within the surround field. Optionally deviate parameters in the front, rear, side, centre or elevated planes relative to the master preset, for example:

  • Extend and filter the reverb tail in the sides and rears
  • Emphasise and widen reflections in the front and side channels
  • Apply a tempo-synced pre-delay and echo in the rears and elevations

As all surround plane deviations track the master controls any changes to the master preset immediately propagate throughout the space, and are clearly visible by the surround editing indicators beneath every parameter.

Superior Pan Tracking

Advanced control of crossfeed allows you to accentuate or suppress the amount and character of reverb propagation into the surround space.

Unlike other surround reverbs that typically create a homogeneous wash of equal magnitude in all channels, Cinematic Rooms’ crossfeed controls allow you glue the reverb to the source of the action whilst tracking panning very naturally with additional filtering, level and delay control.

Cinematic Rooms Pro Surround Plate Editing

"I’m absolutely loving this reverb! It’s the first multichannel reverb I’ve come across that addresses my needs not only for film and TV score, but also my music-only Atmos projects. It went into my mix template right away."

Steve GenewickRecording Engineer - Aerosmith, Michael Buble, Bob Dylan, Green Day, Queen

"A beautiful, flexible, expansive and deeply impressive reverb.
Below the surface of the gorgeous interface lurks a complex super power of an engine."

Stephen GallagherComposer/Music Editor - The Hobbit, District 9, King Kong

Dynamics

Cinematic Rooms Professional includes a powerful dynamics section.

Ducking & Compression

Ducking a reverb is a powerful tool preventing a reverb overwhelming the dry signal whilst enhancing clarity and intelligibility. It helps to keep the reverb tucked away until there is space in the mix for it to fill the space between phrases.

By ducking only the reverb (not the reflections) one retains the spatialisation effect of the early room without compromising intelligibility from excessive reverb tail fighting with the dry.

Compression can be added to thicken a reverb making it sound even more dense in the initial phase as it will squash down any peaks and accentuate the speed of the reverb’s onset.

Gate

Gated reverbs are especially useful with drums or when you need to keep the reins on a reverb tail to avoid overwhelming a mix or for creative 80’s style effects.

"Cinematic Rooms has quickly become my go to reverb for film score mixing. The beauty of this verb matched with its ingenious interface makes it an instant classic. Absolutely brilliant!"

Scott Michael SmithScore Mixer - The Revenant, The Handmaid's Tale, It Chapter 2, The Invisible Man

"I am absolutely loving your Cinematic Rooms! I am using it on all my Atmos Home Theater Mixes and I have found the clarity and the reliability to be top notch. It just works and it sounds great! Very impressed with Cinematic Rooms the more I use it on Dialog and Music. The tails are stunning, the GUI is great and the flexibility is outstanding! It is a well thought out plug in that I am constantly reaching for to create unique sonic spaces within the mix. Thank you for the opportunity to be part of a plug in that will always be in used in my sound palette going forward!"

Marti D. Humphrey CASPresident/Re-Recording Mixer - The Dub Stage

"Having seemingly every reverb plugin imaginable, including Seventh Heaven Pro, I was curious what roles Cinematic Rooms would now take over in my mixes. The strides made in plugin quality the last few years has been incredible, and I must say, Cinematic Rooms is the perfect example of those advances. Gone are those ragged decays and shallow sound stages of old. This feels like the next generation of professional tools and I dare say this is the first reverb plugin that could make me ditch all the others in my system. What’s it best at? EVERYTHING. Out of the box, the quality, soul, depth of field, colour, dimension, it’s all there. The best new tools make you seriously consider reopening past work because it would make it all that much better. Just don’t tell my clients!"

Robert L. SmithFounder of Defy Recordings

Standard Edition

Refined, simplified, but never acoustically compromised – the standard edition is ideal for rapid workflows and music mixing projects that need a world-class rooms algorithm without the advanced post and score mixing features of the professional edition.

Sharing the same reverb and reflection engines as the professional edition, Cinematic Rooms creates a convincing, pure ambience around your sources by simulating sophisticated early and late auditory cues for a wide range of realistic rooms and environments.

With a wide selection of expertly designed presets and intuitive controls, Cinematic Rooms is designed to help you find a perfect space in no time at all from stereo up to 9.1.6 Atmos.

Stereo Music Audio Examples

Here are stereo audio examples of instruments used with Cinematic Rooms, each example shows the dry version as well as several examples of different presets. Many thanks to Nashville producer Dan Wheeler for making these available to us.

Stereo Foley Audio Examples

Here are stereo audio examples of sound effects and foley used with Cinematic Rooms. Many thanks to post mixer Paul Maunder for making these available to us.

Standard Edition

$199 - Perpetual License

Stereo, LCR, Quad, 5.1, 7.1 – 7.1.6, 9.1.6

Decay to 45 sec / infinity

Reverb and reflection roll-off

Reverb decay contouring

Pre-delay with sync

Level monitoring

Surround / True Stereo (optionally +LCR) / Multi-Mono Propagation

80 presets with reverb time based filtering

Professional Edition

$399 - Perpetual License

Stereo, LCR, Quad, 5.0 – 5.1.4, 7.0 – 7.1.6, 9.0.4 – 9.1.6

Decay to 45 sec / infinity

Reverb and reflection roll-off

Advanced reverb contouring

Pre-delay with sync

Level monitoring

Surround / True Stereo (optionally +LCR) / Multi-Mono Propagation

480 presets, including 80 post production rooms

Artist presets including Alvin Wee, Scott M Smith, Simon Franglen and more

Surround plane parameter editing

Reflection and reverb chorus engines

Reverb echo

Enhanced reflection control

Width control

Crossfeed disparity definition

Ducker / compressor (optional external sidechain trigger)

Gate (including wet / dry / sidechain trigger)

"Tracks beautifully and blooms into the space exactly the way I want. The surround editing planes give me all the control I’m looking for and it creates the right room quickly and sounds amazing."

Bob BronowEmmy winning TV & Film re-recording mixer - Deadliest Catch, Get Shorty, Genius

"Who needs Cinematic Rooms? Anyone with a pulse. The highest praise I can give is that I just wrote a cue because of Matt’s plugin reverb. It’s glorious, immersive, the best verb I own."

Simon FranglenTitanic, Avatar: The Way Of Water

"This is the one."

Simon RhodesFast & Furious 9, 1917, Skyfall

Available Free For 14 Days

Cinematic Rooms is available to try for free on macOS and Windows.

Just enter the iLok code below in iLok License Manager and install the plug-in you wish to try:
Standard Edition only: 8461-9648-0592-6300-2829-3057-3194-75
Standard and Professional Editions: 7047-7892-1664-5012-9481-1496-9571-47

As with a full license, the professional edition demo license code will unlock both editions of Cinematic Rooms.

After 14 days a full license is required to continue using the plug-in(s). 

Purchasing and License Information

Available in the LiquidSonics Store from $199.

An iLok 2/3 dongle, iLok machine activation or iLok Cloud is required. Two activations are included with each license (both must be associated with the same iLok account). Each Cinematic Rooms Professional edition activation license will also unlock the Cinematic Rooms standard edition plug-in.

Standard To Professional Upgrade

Owners of the standard edition of Cinematic Rooms can upgrade to the Professional edition for $200.

No confirmation of license ownership is required to progress through the store to buy this upgrade, but you will be required to surrender your standard edition license during activation in iLok License Manager. This will be replaced with a professional edition license (note that the professional edition can also unlock the standard edition). More information about the process is available in the upgrade guide.

If you are an owner of another LiquidSonics product looking for loyalty discounts please visit the offers page. Loyalty discounts acquired from purchases of Cinematic Rooms cannot be used in conjunction with this upgrade, but all other product loyalty discounts can be used.

Documents and Installers

You may download the Cinematic Rooms user guide and preset list documents below:

Cinematic Rooms: User Guide | Presets List
Cinematic Rooms Professional: User Guide | Presets List

The Windows installers for all Cinematic Rooms editions can be downloaded here.

Version 1.3.0

Cinematic Rooms: Download
Cinematic Rooms Professional: Download

Please note these installers are 64-bit only. Cinematic Rooms is not available for 32-bit DAWs.

The macOS installers for all Cinematic Rooms editions can be downloaded here.

Version 1.3.0

Cinematic Rooms: Download
Cinematic Rooms Professional: Download

These macOS installers contain 64-bit Universal Binaries (Apple Silicon and Intel x64) for VST2, VST3, AU and AAX. Cinematic Rooms is not available for 32-bit DAWs.

A summary of changes since release can be found below.

Version 1.3.0 (9 January 2024)

  • Support for dynamics sidechain signal source in AU, VST3 and AAX
  • New dry gate signal source triggering option
  • New LCR + stereo planes propagation mode
  • Fix for AAX asymmetric channel width upmix in new width configurations (e.g. 7.1 to 9.1.6)
  • Fix for pre-delay tempo sync operation

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.9 (22 September 2023)

  • Fix for dry/wet dial operation in LCR
  • Fix for master gain lock not working in surround planes
  • Sonoma compatibility update

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.8 (9 August 2023)

  • Additional propagation mode to exclude crossfeed between left/right channels
  • Fix for crash when using true-stereo only propagation mode with 9.1.6 track widths

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.7 (29 July 2023)

  • Support for 5.1.2 and 5.1.4 channel widths in Logic Pro

  • Support for 5.x.2, 5.x.4 and 9.x.4 channel widths support in AAX and VST3

  • Workaround for AUs in Live instantiating in 9.1.6 channel mode

  • Fix for plugins not loading in GarageBand on Intel Macs

  • Adjustments for UI performance issues on macOS Sonoma

  • Fix for an issue in Resolve when rendering clips with plug-ins

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.6 (27 May 2023)

  • Addition of 150 artist presets (pro edition only)

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.5 (2 May 2023)

  • Support for VST3 and AAX track widths of 7.x.4, 7.x.6 and 9.x.6
  • Framework update

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.4 (16 February 2023)

  • Correction for high CPU usage during filter smoothing

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.3 (26 January 2023)

  • Correction for a bug affecting time signature detection
  • Adjustment to pre-delay smoothing

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.2 (8 December 2022)

  • Fix for automation related bug in Pro Tools

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.2.1 (19 May 2022)

  • macOS: Improved responsiveness of controls in Pro Tools on some systems

Standard: macOS
Professional: macOS

Version 1.2.0 (17 May 2022)

  • Professional edition: ducker and gate added
  • All editions (Windows): Fix for a VST3-only plug-in scaling issue in Steinberg hosts when using supplementary application UI scaling settings

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.1.3 (22 April 2022)

  • Fix for non-editable filter text boxes
  • Stability and security updates

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.1.2 (4 March 2022)

  • macOS: Apple Silicon native support

Standard: macOS
Professional: macOS

Version 1.1.1 (4 November 2021)

  • Correction of level meter response to steady tone inputs
  • Improved UI performance on Apple Silicon M1 Pro / Max machines

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.1.0 (22 October 2021)

  • Addition of chorus modes (professional edition only)
  • Support for 7.1.2 / 7.1.4 in Logic Pro 10.7
  • Fix for channel ordering in Logic Pro 10.7

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.0.3 (5 December 2020)

  • Fix for a surround channel routing problem in Logic 10.4.7 and 10.6
  • Fix for an interface bug when loading a preset which was last saved in Pro Tools with an active surround editing plane that is now not available in the currently instantiated plug-in’s channel count (e.g. when saving in a 7.1 instance with side plane visible and then subsequently loading the preset in a 5.1 instance of the plug-in)

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.0.2 (25 July 2020)

  • The preset name displayed follows whole-preset automation (if the preset is unaltered)
  • The width control now affects the reverb tail in the 7.x.y elevated planes as expected
  • A tail flush bug when toggling bypass in Pro Tools is resolved
  • An LFE pass-through mute option has been added
  • An LFE pass-through level bug in multi-true-stereo and multi-mono mode is resolved
  • Incorrect meters shown at start-up in some hosts

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.0.1 (22 June 2020)

  • Fix for channel ordering in Logic X 10.5.1 (5.1 and 7.1 modes)
  • Introduction of a mono-mono channel mode where supported
  • Introduction of a third auxiliary output for use in Pro Tools as 7.x -> 7.x.6
  • Fix for audio glitch in FL Studio
  • LFE passthrough level fix
  • Mono-to-X modes now default to hard centre where possible rather than phantom centre
  • Mono-to-X modes include the option to select phantom centre if required
  • Fix for reflection pattern crossfeed bug on the centre channel
  • Reduced time to open pro edition interface

Standard: Windows | macOS
Professional: Windows | macOS

Version 1.0.0 (1 June 2020)

  • Initial release

Standard: Windows | macOS
Professional: Windows | macOS

Additional Information

Cinematic Rooms supports DAWs meeting the following specification:

    • iLok 2/3, iLok machine activation or iLok Cloud
    • 64-bit DAW
    • Windows 7 and above
    • OS X / macOS 10.9 and above
    • VST 2.4, VST3, Audio Unit (AUv2) and AAX Native plug-in formats
    • 200 MB hard disk space is required
    • At least 8 GB of main memory is recommended
    • Modern quad-core (or higher) processors are recommended